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<channel><title><![CDATA[The Dustbowl Audio - Blog]]></title><link><![CDATA[http://www.thedustbowl.net/blog.html]]></link><description><![CDATA[Blog]]></description><pubDate>Tue, 15 May 2012 19:37:46 -0800</pubDate><generator>Weebly</generator><item><title><![CDATA[So you've got this Multiband Compressor ?!?]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/05/so-youve-got-this-multiband-compressor.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/05/so-youve-got-this-multiband-compressor.html#comments]]></comments><pubDate>Tue, 15 May 2012 14:16:10 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/05/so-youve-got-this-multiband-compressor.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='float:left;z-index:10;position:relative;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/5900023.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div class="paragraph" style='text-align:justify;display:block;'>  I&rsquo;m fairly certain that over the years I&rsquo;ve read that Multi Band Compression is both &ldquo;a miraculous savour of&rdquo; and &ldquo;an evil plague upon&rdquo;, audio. Less dramatic commentators often suggest that it is something along the lines of &ldquo;a useful and powerful tool that can nevertheless cause great damage ....&rdquo; and various fora state unequivocally that &ldquo;all mastering engineers&rdquo; use them, and that &ldquo;no serious ME would ever allow one in the studio&rdquo; This is all very well and good, but you&rsquo;ve probably got one anyway so what can you do with it?<br /><br />  </div> <hr style='clear:both;visibility:hidden;width:100%;'></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph" style='text-align:justify;'>  I suggest that you can think of MBC (see what I did there?) as being two tools rather than one. The first is a compressor that you can instruct to work on only a part of the audio spectrum; the second is an EQ that you can instruct to work only on a certain levels of signal within an audio band. Yes, they end-up being the same thing, but you typically reach for them for different reasons.    <br /><br /><span></span>Let&rsquo;s take a look at the compressor function first, and let&rsquo;s start with the single idea that probably makes the biggest difference of all. Even though the tool you have is called a &ldquo;Multi Band Compressor&rdquo;, try thinking of it as being several &ldquo;Restricted Band Compressors&rdquo; in a single box. Start off with all of the bands bypassed and then add one. If you need to compress the bass end of mix, add one low band, solo it (if you have that facility) and adjust the bandwidth or crossover points until it contains just the audio you require, then set the compressor functions as needed (assuming that you know your way around standard comp controls, if not leave the multiband beast alone and go figure them out).&nbsp;   <br /><br /><span></span>If that&rsquo;s all you need to do leave all the other bands bypassed and you have the job done. Obviously you need to undo the solo at some point (obviously &ndash; ahem). Google the infamous Andy Sneap C4 compressor setting for heavy guitar &ndash; this is exactly what he does. If you need to compress audio in another band then you can do that too, but consider it to be a different process that you just happen to be able to do in the same interface. Once you have done everything you needed to do, bypass the rest and leave it alone. <br /><br /><span></span>   OK, so what about EQ? Well, if you have a 3 band MBC you can think of it as 3 band dynamic EQ, 4 band MBC = 4 band EQ (there&rsquo;s a pattern here if you look carefully).&nbsp; Let&rsquo;s say you have a piano part that gets a bit strident when the player gets carried away with the right hand in the chorus. You can EQ the offending frequencies to tame the sound, but then the part gets dulled all the time, even when it was sitting quite happily in the mix. You can automate EQ so that it pulls down the highs only on the loudest parts (this is highly effective but strewth it can sap your will to live) or you can apply an EQ that has effect only on the louder parts. Set your MBC so that any one of the bands contains only the offending frequency range, set the threshold to just catch the parts that are loud enough to be a problem, compress for gain reduction to taste and off you go. Again, bypass everything that you don&rsquo;t use.     <br /><br /><span></span>Once you&rsquo;ve got your head around multi band compression have a think about what you could do with multi-band expansion!  <br /><br /><span></span>Here&rsquo;s just a few cool things you can do with a MBC<br /><ul><li>Dial-in a dB or two of top end gain reduction when the signal is hot for an ad-hoc tape emulation.</li><li>Set a high band to catch sibilance for an uber-controllable de-esser.</li><li>Tame resonance (I find this particularly useful on strings and drum-kits).</li><li>  Push or pull a solo part in a mix (v useful for guitar solos when you don&rsquo;t have the multitrack).</li><li>  Control prominent instrument transients in a mix.</li></ul><br />  I&rsquo;ll say this again, if you don&rsquo;t know how to use a standard (ie single band) compressor then don&rsquo;t waste your time here, go practice and come back when you have that mastered.<br /><br />  Also note that MBCs do introduce phase shift to your signal; it&rsquo;s usually not a problem but be aware that it is happening. <br /><br />  (Also also note that if you are using Waves C6 (which I like a lot) it doesn&rsquo;t bypass properly, I queried what I was hearing with Waves support and their developers confirmed this behaviour).<br /><br />  </div>]]></content:encoded></item><item><title><![CDATA[Headphones: the sound inside your head]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/04/headphones-the-sound-inside-your-head.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/04/headphones-the-sound-inside-your-head.html#comments]]></comments><pubDate>Mon, 16 Apr 2012 15:37:44 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/04/headphones-the-sound-inside-your-head.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style='float:left;z-index:10;position:relative;;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/4780710.jpg?160" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div class="paragraph" style='text-align:justify;display:block;'>  Like many people who work with audio I use a variety of monitors for mixing and mastering.&nbsp; Most frequently I&rsquo;ll work on monitors, but check edits and details using the &lsquo;phones and also do a sanity check on a more restricted monitor (a mono Avantone Mixcube or a pair of &pound;20 Aletec Lansing computer speakers in my case). <br /><br />    My trusty Sennheiser HD250 Linears have been quite adequate for my needs for a long time, but recently I&rsquo;ve been getting a little stale on my monitors and decided to buy myself a pair of better headphones. <br /><br />    Now I reckon that &ldquo;which headphones should I buy?&rdquo; must rank alongside &ldquo;recommend me a microphone&rdquo; and &ldquo;what preamp do I need?&rdquo; in terms of persistence.&nbsp; And it&rsquo;s pretty well unanswerable, so here&rsquo;s the answer. Ahem!<br /><br />  </div> <hr style='clear:both;visibility:hidden;width:100%;'></hr>  <div>  <!--BLOG_SUMMARY_END--></div>  <div class="paragraph" style='text-align:justify;'>  Firstly, read this <br /><br />    <a style="" href="http://www.soundonsound.com/sos/jan10/articles/studioheadphones.htm">http://www.soundonsound.com/sos/jan10/articles/studioheadphones.htm</a><br /><br />    Done? Good, then I&rsquo;ll continue.<br /><br />    I read the article, did some online reading and shortlisted some headphones (Sennheiser HD600, HD650, Beyerdynamic DT880 Pro and AKG K702) to try.&nbsp; Problem number one, I didn&rsquo;t find a dealer that I had time to visit that had all of them in stock.&nbsp; I managed to try a pair of HD650s and a pair of DT880 Pros, but in different locations on different days. I figured from this imperfect exercise that I preferred the sound of the HD650s, thought the DT880s were a little &ldquo;scratchy&rdquo; sounding (I use the &ldquo; &ldquo;&rdquo; marks because that&rsquo;s actually a bit unfair, they&rsquo;re not really scratchy, just a little harder and brighter &ndash; more on this later). I really didn&rsquo;t want to make this decision into a major project so I decided that as I had tried the two top placers in the SOS magazine article I&rsquo;d select between them and be done; I ordered a pair of HD650s from DV247.<br /><br />    The package arrived the following day, I prised the new babies onto my head (I can confirm that the headband does loosen-up after a few days use) and played some reference tracks that&nbsp; I use, along with a track that I&rsquo;d been working-on, whilst I did some computer admin. They sounded gorgeous, even without being broken-in at all. I found a couple of bits that needed some attention in the track that I was working on, which pleased me, but mainly just listened to music for a while (until my head started to collapse under the pressure (they really do ease-off). <br /><br />    The following day I did some work on the bass end of the track and nailed a problem that I&rsquo;d been struggling with for a few days.&nbsp; Ever so pleased, until I listened on my monitors and found that my perfect bass balance sounded light, as it did on my hi-fi and on the kitchen system. Read-up a little (as I did) and you&rsquo;ll find that the HD650s are renowned for being warm, smooth, slow, relaxed, a little recessed in the highs, a little overblown in the low-mids and a little uneven in the bass; so why the hell did I buy them?!?&nbsp; Should have got the DT880 Pros! &nbsp;Apparently Bob Katz (much respected here) prefers the HD600s (as do many others) and there is a rabid contingent of K702 fanciers in the wings.&nbsp; Basically the three &lsquo;phones I didn&rsquo;t buy are much-loved, the one I did is considered to be pretty flawed. Simply wrote in my diary, &ldquo;Oh Bugger!&rdquo; and went to bed.<br /><br />    The next day I called DV247 to check the details of their 30 day return promise and found that it doesn&rsquo;t apply to headphones (because they are designed for body-contact use)so my plan to order the DTs and do a proper studio comparison and return the loser rather withered. Oddly, having pretty well decided that I&rsquo;d made a mistake and should have bought the Beyers (even though I&rsquo;d decided that I didn&rsquo;t like the sound so much) because of the internet communities almost unanimous love of them, and their superior analytical capabilities (because of that harder, brighter sound), I found myself actually rather relieved and with little choice but to push-on, I pushed-on. <br /><br />    Now here&rsquo;s the odd, but telling thing. We all know that you need to take-time to &nbsp;get used to the sound of a new or different piece of kit, and that when you do you can &ldquo;adjust&rdquo; for its vagaries. Well a few days ago I revisited my difficult bottom-end (excuse me) with the HD650s.&nbsp; I tried again, got a result I thought was spot-on and switched to the monitors. Guess what? They sounded pretty well the same as on the HDs.&nbsp; Check in the living room &ndash; good to go, kitchen system &ndash; AOK. &nbsp;So what happened and so-what?&nbsp; This was not a matter of &ldquo;the cans are bass heavy so I&rsquo;ll allow for that&rdquo;, I simply mixed to what I heard &ndash; to the sound in my head! If this seems a little esoteric and new-agey consider this; your eyes physically invert the images you see and your brain filters that image so that gravity causes things to fall downwards and trees row upwards. &nbsp;In a perceptual experiment a test subject was equipped with a pair of spectacles that &ldquo;corrected&rdquo; this image inversion and following a period of seeing everything upside down his perception changed and he saw things the right-way-up again &ndash; he didn&rsquo;t learn to &ldquo;allow for it&rdquo;, he saw it.<br /><br />    So what does this mean and why should we care?&nbsp; It means that when one poster on gearslutz says that the HD650 is woolly and muffled and the HD600 is better in every way, and another says that the HD600 is thin and shrill and the 650 is perfect, and one reviewer says that the 650 is bass heavy, another thinks it&rsquo;s bass light, they may well all be correct.<br /><br /><span>What, you expected a recommendation?&nbsp; OK, figure-out the mechanics of what you need (isolation, comfort etc), what you can afford, shortlist and try a few options in&nbsp; budget, and then just buy whichever you like.&nbsp; In a few weeks it'll probably make very little difference!</span><br /><br />  </div>]]></content:encoded></item><item><title><![CDATA[Fighting the urge to "do it right"]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/03/fighting-the-urge-to-do-it-right.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/03/fighting-the-urge-to-do-it-right.html#comments]]></comments><pubDate>Wed, 28 Mar 2012 03:01:57 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/03/fighting-the-urge-to-do-it-right.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/8232798.jpg?197" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; ">Joe Meek famously said "if it sounds good it IS good" and I can't see why anyone would be so foolish as to try to argue with that - except....<br /></div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: left; ">...that I can't quite bring myslelf to really believe it.&nbsp; I have the mentality that a machine should be as simple as is possible  with no additional parts adding weight and&nbsp; complexity, but this isn't  about a machine, it's about an end result and what went into it really  does not matter, because "if it sounds good....!" <br><br><span>Anyway.&nbsp; </span>I recently mastered a track, sent it off and the client was happy.&nbsp; He had told me that he really liked the mix he had, so I deliberately kept very close to that.&nbsp; My problem was that I really didn't much like the end result so when I had a little spare time (yeah, right) I started from scratch and re-did the job for my own satisfaction, allowing far more freedom than I did on the client version.&nbsp; <span></span>I have ended-up with a version that I personally prefer, but because I'm now working without client input I don't have a frame of reference for the track and I felt at one point that it might be a little bright. I added a linear-phase eq and shelved off a dB or so from the top, and about a 1/2 dB from the bottom end, and suddenly the track felt right to me - I could barely hear the difference but doing a quick and dirty blind (well, probably partially blind if we're honest) test I preferred the vesion with the EQ.<br><br><span></span>And the problem? In processing the track to this point&nbsp; I have already added two different EQs, a multiband parametric for some very small bumps and dips, and a Pultec emulation&nbsp; plugin for some broad pallete colouring; and I can't get away from the idea&nbsp; that I should be able to adjust what is already there and get the same effect. <br><br><span></span>Luckily I back-up projects very regularly, because I have now butchered this one a good half dozen times.&nbsp; Every time I revert to the saved version (with the LPEQ on it) I sigh and nod, then I fix it until it's broken again. The answer is simple, leave it alone and print it as is, and stop trying to "do it right" to some arbitary standard because in this case that's wrong.<br><span></span><br></div>  ]]></content:encoded></item><item><title><![CDATA[Dynamic Range Day and your built-in "Too-Loud" meter]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/03/dynamic-range-day-your-built-in-too-loud-meter.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/03/dynamic-range-day-your-built-in-too-loud-meter.html#comments]]></comments><pubDate>Tue, 13 Mar 2012 03:06:06 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/03/dynamic-range-day-your-built-in-too-loud-meter.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/7604147.jpg?124" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: justify; display: block; ">  March 16th 2012 is <a href="http://dynamicrangeday.co.uk/">Dynamic Range Day</a>.&nbsp; Woo-hoo, and so what? <br /><br />    Here's what - there is a phenomenon which has been called "The Loudness Wars", apparently brought about by the fear that if your tracks are not as "loud" as the hottest commercial release of the moment then no-one will listen to them, therefore no-one will play them, and you will be doomed to poverty, obscurity, loneliness and misery. Let's be clear, this is nothing new and it's not even completely irrelevant; back in the days when juke boxes played 45s it was important that your disk was as loud as the one played before and after, and when your CD is stuck in a multi-changer at a party then it matters there too!&nbsp; That's about it though - radio levels loudness, my MP3 player can level loudness, my PC media player can do it, my car stereo can do it - so being "loud"&nbsp; REALLY DOESN'T MATTER (mostly). <br /><br />    <br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: justify; ">The problem with The Loudness War is that for the very few and very  specific cases where being loud does matter, the music pays the price  every time it is played.&nbsp; Let's say that again, the music pays the price  on EVERY replay on EVERY system for EVER! And that price is? Now we get  to the root of this issue, but first I need to include some buzz words  (hyper compression, brickwall limiting to within an inch of its life,  all the soul sucked-out of the music) aah, that's better. Ok, back to  the problem. <br /><br />    Jimmy Page used-to do a neat trick where he  would switch his Les Paul to the neck pickup, and over the course of an  extended solo he would gradually turn-down the output until it was  whisper-quiet. Once everyone was leaning -in and listening hard to try  to hear what he was playing he would switch to the bridge pickup at full  output and blast them.&nbsp; It worked because the quiet made the loud <strong style="">shockingly loud</strong>.  And&nbsp;that's the rub, to be loud, you need quiet, and music that is  produced to be loud loses the quiet, so it can&rsquo;t have loud either! This doesn't just manifest itself in terms of struggling to make the chorus louder than the verse (macrodynamics), but also in terms of getting the kick drum to drive the music when it's no louder than the maracca and the tambourine.<br /><br />     The people who care about this? Realistically, probably generally  the people who mix and master your music are the most aware at an  intellectual level. Record companies are said to be completely ignorant  of this, but I don&rsquo;t believe it for a moment.&nbsp; Surveys based on  listening to test tracks suggest and support the idea that the listening  public, with whatever level of knowledge or ignorance it may have, does  prefer the sound of less hammered music, and I do too (<font size="1">although don&rsquo;t  tell anyone but I love sound of Death Magnetic</font>). <br /><br />    There are a  number of initiatives aimed at redressing this problem, but a major,  major issue is that it is really difficult to explain loudness without  going all &ldquo;area under the curve&rdquo; on it, and it&rsquo;s even more difficult to  measure it. Sure, we can measure peak values, RMS values, we can use the  K-System with calibrated monitors and there is the odd &ldquo;Perceived  Loudness&rdquo; meter on the market.&nbsp; On a mastering session I&rsquo;ll often have  more meters glowing than EQs and Compressors, and none of them actually  tell me when it&rsquo;s too loud.&nbsp; <br /><br />    Last week, I found the answer  and it shocked me.&nbsp; And it&rsquo;s free! I was listening back to a number of  masters I had worked on of an electronic based pop-track.&nbsp; Now  electronic music is always a bit of an odd one for me because there is  very little that is &ldquo;real&rdquo; to compare the track to, and much of it is  very tolerant of distortion to the peaks.&nbsp; I was listening hard  (monitors, headphones, leaning forwards, brow furrowed and so on)  between 2 versions with a difference in RMS value (measured with the TT  DR Offline meter) of less than 1dB and I could not hear any difference  at all.&nbsp; I expanded the waveform and side-by side could see no  difference).&nbsp; But every time I played the quieter track (less than 1 dB  remember) I started tapping my foot, and every time I played the louder  one I stopped.&nbsp; Sadly it took me ages to realise this, but after another  jug of coffee I set up a blind test on myself and got it every time.&nbsp;  There you go &ndash; listen with your feet &ndash; I just wish I could patent it!<br /><br />     (If you want a quicker way, try an eleven-year-old. &nbsp;I asked my  daughter which one she preferred. She listened to both versions for a  few seconds then very matter-of-factly picked the quieter one because  &ldquo;it&rsquo;s just better&rdquo;).&nbsp; <br /><br />    As the great Neil Diamond wrote, &ldquo;Don&rsquo;t think, feel&rdquo;<br /><br />     As a footnote, there are many people involved in the production of  your music who feel very strongly about this issue.&nbsp; It&rsquo;s very very  unfair of me to single-out one of them but it&rsquo;s my website so I can do  it anyway.&nbsp; Ian Shepherd is not only passionate and articulate about the  subject but he has stuck his neck-out and committed to really making a  difference. On top of this he is hugely generous with his knowledge and  provides a lot of help and information for people in the music  production business.&nbsp; Check-out<br /><br />    <a style="" title="" href="http://productionadvice.co.uk/">http://productionadvice.co.uk</a><br /><br />  <a style="" title="" href="http://dynamicrangeday.com">http://dynamicrangeday.com</a><br /><br />      for more info and stick a like on <br /><br />    <a title="" href="http://www.facebook.com/DynamicRangeDay">http://www.facebook.com/DynamicRangeDay</a><br /></div>  ]]></content:encoded></item><item><title><![CDATA[So does IK Multimedia's T-RackS 3 dither?]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/02/so-does-ik-multimedias-t-racks-3-dither.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/02/so-does-ik-multimedias-t-racks-3-dither.html#comments]]></comments><pubDate>Fri, 24 Feb 2012 09:53:40 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/02/so-does-ik-multimedias-t-racks-3-dither.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/4070855.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: justify; display: block; ">  I've been playing with IK's T-RackS 3 Deluxe (which is on a great price-offer at the moment).&nbsp; I had T-RackS many years ago and loved it but never actually used it on any finished piece of work.&nbsp; I tried Izotope's Ozone with the exact same result and eventually got-rid of both as part of the Great Plugin Purge described elsewhere.&nbsp;<br /><br />    <br /><br />  </div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: justify; ">Anyway &ndash; moving-on I bit the bullet and upgraded for the sake of a  couple of specific modules that I wanted.&nbsp; I was drinking coffee and  idly surfing the presets on a piece that I've just mastered and found  that one of them is sonically just about identical to the hand  (ear?)-crafted job I just delivered to the client (do you have ANY idea  how annoying it is when that happens); so I decided to print copies of  each to listen to away from the studio.&nbsp; <br /><br />    Now to burn to an  audio CD I need those files to be reduced from 32 bit floating point  arithmetic to 16 bits, and that means that they need to be dithered.&nbsp; No  problem, my Slate FG-X has a "Dither" button and I have a couple of  Apogee and POW-R options that I can use.&nbsp; I wasn&rsquo;t sure if T-RackS  includes dither and in any case it&rsquo;s always worth auditioning a few  different curves to check what sounds best on any given track, so I  opened the IK manual to check. The standalone version has an option to  dither but I can't find anywhere that tells me that the plugin either  does or doesn't.&nbsp; A quick Google and it starts to become a little  confusing. Several posts, possibly with the same ground-zero, appear to  suggest that the plugin does automatically dither to 16 bits &ndash; no  option, it just does it.&nbsp; Now this would be a disaster for me (and I&rsquo;d  suggest a generally appalling coding decision) as it would render the  plugins unusable other than as last-in-chain-on-the-master-buss! I want  to be able to use those modules for mixing too and I'm certainly not  going to dither to 16 bits more than once! What to do?<br /><br />    Long  story short, a quick check with SSL&rsquo;s freeware X-ISM and SCHWA&rsquo;s Bitter  shows that T-RackS is neither truncating nor dithering it&rsquo;s output to 16  bits so a) don;t worry about it and b) do use a dither plugin after it  if you are producing a CD.<br /><br />    (If there&rsquo;s a &ldquo;Dither&rdquo; button that I&rsquo;ve not found just drop me a quiet email and don&rsquo;t tell anyone else please!)</div>  ]]></content:encoded></item><item><title><![CDATA[Heil PR-30 captures sound of Guitar Amp shock!]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2012/02/heil-pr-30-captures-sound-of-guitar-amp-shock.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2012/02/heil-pr-30-captures-sound-of-guitar-amp-shock.html#comments]]></comments><pubDate>Wed, 01 Feb 2012 02:54:46 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2012/02/heil-pr-30-captures-sound-of-guitar-amp-shock.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/2866685.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: justify; display: block; ">So here's the funny thing.&nbsp; I bought my Heil PR-30 a couple of years ago, retired my old faithful Shure SM-57, played around with amp sims and condensor mics, dug-out the SM-57 and decided that I preferred it to the Heil, then decided I might need a ribbon mic.&nbsp; So far so good. <br /></div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: justify; "><span style="display:none;">_</span>Now I'm currently mixing 2 versions of a cover song, one with all the  guitars&nbsp; courtesy of Amplitube and one with real amps. like the Tweaker  in the pic with the PR-30.&nbsp; I'm treating myself to tracking the solos  this morning, and for a change I dug-out the PR-30 to run alongside a  Radial J48 DI.&nbsp; I usually track the amps loud. but when I'm engineering  myself I'll run the amp fairly quiet (80-90dBA at 1m) whilst I get a  starting mic position with headphones on.&nbsp; Rather than try to play and  engineer at the same time (I use different brains for these tasks) I'll  plug my Line 6 Back Track into the amp with a guitar lead then I  can wander around and listen whilst I futz with the controls.&nbsp; This morning I  was hand-holding the mic so that I could freely position it around the  speaker and I decided that I could use a little more gain from the  pre-amp.&nbsp; I put the PR-30 on the floor about a meter in front of the amp  and walked over to the rack to turn-up the pre - and nearly garotted  myself on the trailing headphone lead. I took off the 'phones, undid the  tangle and hit the button on the line 6 to start the test riff  playing, put the 'phones back on and- nothing - they weren't  working.&nbsp; Then it dawned on me that the amp sound hadn't muffled - took  the cans off, put them back on - same sound. Turned the pre amp up more  and louder, same sound. You know when reviewers tell you that a mic  picks-up the sound of the amp in the room?!?<br /></div>  ]]></content:encoded></item><item><title><![CDATA[Mastering; there's a lesson in here - probably!]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2011/12/mastering-theres-a-lesson-in-here-probably.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2011/12/mastering-theres-a-lesson-in-here-probably.html#comments]]></comments><pubDate>Thu, 22 Dec 2011 03:13:55 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2011/12/mastering-theres-a-lesson-in-here-probably.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/7456249.jpg" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; "><span style="display:none;">_</span>I have a friend; let's call him "Dave".&nbsp; Dave has been engaged on a  project to record and mix an album's worth of mostly vocal and  acoustic-guitar songs for a client. The arrangements are very sparse and  his client has been adamant that he doesn't want any additional parts  added. <br /><br /><span></span> A couple or so weeks ago Dave dropped by  and left 2 CDs with me, one is the collection of songs which he has  recorded, mixed and pre-mastered using Izotope's Ozone; the other disc  has a copy of one song recorded and mixed only.</div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div  class="paragraph editable-text" style=" text-align: left; ">. <br /></div>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: left; "><span style="display:none;">_</span>I offered (begged really - it's a good song) to do a pre-master on the  track. The track is acoustic guitar and vocal with a couple of very  simple, neat guitar solos and it sounds great.&nbsp; To my ears there was  nothing much that needed to be done, a couple of points where a vocal  resonance poked it's head out and the solos were just a little too far  forward to me, but otherwise I'd list as "leave well alone". <br /><br /><span></span>  With a spare hour that evening I added a little stereo widening, a  little bit of band-specific compression to tame the resonances and push  the solo back a dB or so, a tiny bit of EQ just to thicken a part of the  acoustic guitar and an all-but-inaudible room reverb just to sweeten.&nbsp; I  then ran through Slate's FG-X to bring-up the levels and printed it. <br /><br /><span>When  I came back the next morning and AB-d the new version with the original  I felt that I'd massacred Dave's carefully crafted mix.&nbsp; </span>My  ever-so-subtle adjustments had added up to a slight change in the sound  that I just didn't feel was right.&nbsp; I'd polished a little too hard and  actually changed the shape of the track - not much but still too much to  my fresh ears.&nbsp; <br /><br /><span>So - I reduced the stereo widening, I  still compressed to reduce the vocal resonance and pull back just the  very peaks of the guitar solo</span>, left the reverb as was (I could  hear it only on headphones - just) and spent a while playing with the  levels before settling for a very gentle treatment to gain a few dBs  without bending the guitar transients. In the end I had a track that  sounded like the raw mix but a little smoother and just a little bit "more" which  was just what I was after.<br /><br /><span>Dave agreed about the solo  being reigned-in (actually better done on the multitrack, let's face it)  but otherwise didn't like the track at all - he felt that it was too  narrow and too dry. </span>At this point I fired-up the disc of mastered  tracks that I had and found that every track was like a significantly  more extreme version of my first attempt. With a new sense of freedom  I've made my version wider and wetter but I can't bring myself to change  the actual sound because I think it's nailed beautifully in the mix.<br /><br /><span>There's a lesson in here - probably.</span> <br /><ul><li><span>I  had a whole album's worth of reference material that I didn't use.&nbsp; In  this case I chose not to because I saw little point in trying to  reproduce someone else's work as this was an exercise for the love of  the music, not a paid job, but it would be crazy to ignore a client's  vision to this extent in a commercial situation where time is money.</span></li><li><span>Perhaps  one person recording and mixing and mastering really is a step too  much.&nbsp; I don't have all the original stereo mixes, but the one  un-mastered track I have sounds significantly sweeter to me than any of  the mastered tracks. <br /></span></li><li><span>I have very mixed  feelings about all-in-one packages like Ozone; I think it is a very good  product with some excellent processors and a world-class interface.&nbsp;  Unfortunately my brain can't deal with complex presets - I find  something I like then feel a need to reverse-engineer it to see what  component is doing what - at a time when my right-brain should be  closing its eyes and listening my left-brain is taking notes and  checking references. By the time It's done I'm so used to the sound that  it tends to have become "right" just through familiarity.&nbsp;</span></li><li><span>Mixers  often complain that Mastering Engineers ruin their carefully crafted  mixes with heavy-handed processing, MEs often complain that they are  asked to process tracks in a way that they don't feel is appropriate.&nbsp;  Just who do you complain to if you're both Mixer and ME?</span></li></ul></div>  ]]></content:encoded></item><item><title><![CDATA[Slate Digital Virtual Console Collection]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2011/11/slate-digital-virtual-console-collection.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2011/11/slate-digital-virtual-console-collection.html#comments]]></comments><pubDate>Thu, 24 Nov 2011 16:15:52 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2011/11/slate-digital-virtual-console-collection.html</guid><description><![CDATA[  [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/4154929.jpg?137" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;"></div></span> <div  class="paragraph editable-text" style=" text-align: justify; display: block; "><span style="display:none;">_</span>My iLok 2 arrived today so I took the opportunity to download the Slate  VCC demo.&nbsp; I made a copy of my Nemesis Project discussed elsewhere in&nbsp;  this blog and put an incidence of the VCC Virtual Channel on each of the  tracks in the current mix along with the Virtual Mixbuss on the master 2  bus. I muted all the groups and brought them in one at a time, drums,  bass, vocals then guitar.&nbsp; For the sake of simplicity I left the aux  sends alone figuring that I'll give them a critical listen over the  weekend.&nbsp; First impression?....</div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div  class="paragraph editable-text" style=" text-align: left; "></div>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: justify; ">...a bit underwhelmed to be honest - I boosted the drive to about 9-o'clock on all the channels, and it really didn't see to do much.&nbsp; Now in fairness I've never been too impressed with master buss "glue" plugins - it just never seems to sound particularly real to me; even the much acclaimed SSL Duende Buss Compressor left me a bit cold.&nbsp; <br /><br /><span>Anyway, having a few bits and pieces of computer maintenance to do I've put on a pair of cans and looped the track.&nbsp; After a while of doing</span> this I find that I stop listening and just sort of hear things!&nbsp; Anyway, I just used the Cuabase facility that allows me to turn-off an insert slot across all selected channels to kill all the VCC plugins at once (select your channels in the mixer and shift-alt click on the insert control - you know you wanted to know!) and my mix (that I was really rather pleased with) sounds a little thin and lumpy by comparison - so much so that I double checked the output levels to make sure I wasn't kidding myself with an unnoticed few extra dBs.&nbsp; I'm going to have to have a further play with the console options and the aux busses, but I'm quietly impressed right now.&nbsp; I'm also told that there is due to be some pretty special offers available from Slate Digital starting on Monday (27 Nov 2011). <br /><br /></div>  <div ><div style="height: 20px; overflow: hidden; width: 100%;"></div> <hr class="styled-hr" style="width:100%;"></hr> <div style="height: 20px; overflow: hidden; width: 100%;"></div></div>  <div  class="paragraph editable-text" style=" text-align: justify; "><span style="display:none;">_</span>11/25/2011 OK, it's now about 24 hours later and I've been playing with VCC  for a  couple of hours or so trying it on different groups in isolation.&nbsp;  One  problem I have had is that I've managed to lock-out Cubase (605) a  few  times when mass switching channels as described above, this may well  be  a Cubase issue as I've never switched all the channels of a project   at the same time previously but I'll mention it anyway as there have   been some reported stability issues with VCC in previous releases&nbsp; <a title="" style="" href="http://www.gearslutz.com/board/product-alerts-older-than-2-months/590470-slate-digital-vcc-available-now.html">http://www.gearslutz.com/board/product-alerts-older-than-2-months/590470-slate-digital-vcc-available-now.html </a>.<br /> <br />  With that said I've been playing with the different console models  to  get used to the differences between them and this has helped me to get   my ears acclimatised quite nicely.&nbsp; Let's say it now;&nbsp; this isn't an   "Acme fix-the-mix" plugin, what it does is subtle (I'd go so far as to   say that it's actually extremely subtle) and sticking it on a poorly   balanced mix will do nothing more than give you a slightly different   sounding poorly balanced mix.&nbsp; What it does to is to add a weight -   somehow.&nbsp; I've been trying to replicate what it does on, say, the drum   buss and I just can't do it. It makes the kick heavier and weightier,   but not bassier or louder (somehow), the snare sounds like it belongs to   the kit at last and the bass seems to blend more easily with the drums   (I've previously sent a small amount of the bass to a blend reverb aux   along with the kit on this project which I really don't like doing). <br /> <br />  As a quick sanity check, I've checked the output levels with  and  without VCC and printed a "with" and a "without" version that I   imported into a new Cubase project.&nbsp; By setting both versions to play   then putting the cursor on one track's SOLO button and ALT-CLICKing I   could toggle between the versions instantaneously. By clicking multiple   times without counting or looking I could approximate a blind test   (yes, I know it's severely flawed but I'm easily confused so it works OK   for me, YMMV). In every case where I looked and checked I chose the  VCC  version in preference. <br /> <br /> The next step is to save the project and re-mix it into VCC, but as things stand today I think I'm going to have to buy it!</div>  ]]></content:encoded></item><item><title><![CDATA[IK Multimedia Amplitube Custom Shop]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2011/11/ik-multimedia-amplitube-custom-shop.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2011/11/ik-multimedia-amplitube-custom-shop.html#comments]]></comments><pubDate>Tue, 22 Nov 2011 08:59:50 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2011/11/ik-multimedia-amplitube-custom-shop.html</guid><description><![CDATA[Amplitube Cust [...] ]]></description><content:encoded><![CDATA[<span class='imgPusher' style='float:left;height:0px'></span><span style=' float: left; z-index: 10; position: relative; ;clear:left;margin-top:0px;*margin-top:0px'><a><img src="http://www.thedustbowl.net/uploads/3/3/6/6/3366348/2967662.jpg?213" style="margin-top: 5px; margin-bottom: 10px; margin-left: 0px; margin-right: 10px; border-width:1px;padding:3px;" alt="Picture" class="galleryImageBorder" /></a><div style="display: block; font-size: 90%; margin-top: -10px; margin-bottom: 10px; text-align: center;">Amplitube Custom Shop</div></span> <div  class="paragraph editable-text" style=" text-align: left; display: block; "><span style="display:none;">_</span>I have had a full version of Amplitube 2 for some years now, and yesterday I took the plunge and installed the free version of Amplitube 3.7.</div> <hr  style=" clear: both; visibility: hidden; width: 100%; "></hr>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: left; "><span style="display:none;">_</span>I have nearly upgraded to full V3 on a number of occasions, especially when IK has had one of its multi-buy sessions on, but never quite took the plunge because, to be honest, I really don't use it that much; I have some great amps and I'm generally&nbsp; happy to put a mic on a speaker.&nbsp; The good news is that V3 really does seem to sound better than V2 (and POD farm that I also have), the not so good news is that the free version is very limited (the amp models are American Tube Clean (based on the Fender Super Reverb), Bass Amp (not based on anything specific so far as I can tell) and British Tube Lead (JCM800).&nbsp; The frustration isn't really the limited number of models (hey, it's FREE!) but that the presets menu doesn't identify what you have, so as you scroll through it you can select an absent item and then get a message telling you that you don't have it (but, hey, you can buy it using Custom Shop). Further good news is that the models that I had already bought as part of Amplitube 2 have copied across, which I didn't expect (I'd have upgraded months ago had I realised). <br /> <br /> The idea behind the Amplitube Custom Shop is that you can try and buy specific amps, cabs, mics and effects in exchange for credits which you buy for real money.&nbsp; Cost of the credits reduces as you buy in bulk and if you have any IK Jam Points accumulated you can use these towards up-to 50% of the cost. I was interested in a few bits and pieces so I hit the CS button within Amplitube and was presented with the online shop.&nbsp; You are allowed to trial anything you fancy for 2 days after which you can't try it again for 2 months, which seems fair enough. I did grizzle a bit at having to select items individually and then confirm that I did indeed want to try each of the items - not too much of a struggle for a couple of amps but when you want to try a bunch of 4x12s that are spread over 8 pages it gets tedious (there may be a slicker way to do this but it wasn't obvious to me - I'll happily stand corrected). All of the items you select for trial appear in your Amplitube equipment list with a countdown timer to tell you how long you have left.&nbsp; I found the mics and cabs I selected straight away but the amps appeared to have gone missing, - they actually appear under their original bundle headings in Amplitube which makes side-by-side auditioning a bit of a faff. Rather than face the frustration of the entire preset list every time, I have saved a standard set-up of each rig (basic amp, preferred cab and mics) to a separate folder with the proper amp name against it and this appears in the preset dropdown list. As a by-note you have to keep the web page open as you use the trial models, not an issue for me but it means that you can't evaluate without a live internet connection.<br /> <br /> Prices in the Custom Shop range from 5 credits for mics and cabs to 20 for amps and VAT is added onto the prices you see. Note that many of the models you can buy are included in other bundles, so if you are thinking of buying the full version of Amplitube or the Metal or Hendrix or Fender packs do your sums before you start buying individual models.&nbsp; I just wanted a couple of mics and cabs and a specific amp so I bought some credits, swapped some Jam Points (you do this on the payment page, it isn't particularly obvious before then but it works) - again note that VAT is added to the cost of the credits, and off you go.&nbsp; It's a bit like spending monopoly money so be-careful.&nbsp; Slightly frustratingly, I have managed to have 4 credits left over which is just enough to not buy me anything; perhaps there'll be an offer on some time soon.<br /> <br /> Oh - and the new Engl Powerball model is amazing!</div>  ]]></content:encoded></item><item><title><![CDATA[Stacking on multiple tracks]]></title><link><![CDATA[http://www.thedustbowl.net/1/post/2011/11/stacking-on-multiple-tracks.html]]></link><comments><![CDATA[http://www.thedustbowl.net/1/post/2011/11/stacking-on-multiple-tracks.html#comments]]></comments><pubDate>Wed, 16 Nov 2011 07:55:49 -0800</pubDate><category><![CDATA[Uncategorized]]></category><guid isPermaLink="false">http://www.thedustbowl.net/1/post/2011/11/stacking-on-multiple-tracks.html</guid><description><![CDATA[_So I was thinking about the question of how the sound of preamps stack when they are used on multiple tracks within a mix. This is something that's quoted all over the forums (fora?) but I'm not so sure that it really happens.      _By way of  an  [...] ]]></description><content:encoded><![CDATA[<div  class="paragraph editable-text" style=" text-align: justify; "><span style="display:none;">_</span>So I was thinking about the question of how the sound of preamps stack when they are used on multiple tracks within a mix. This is something that's quoted all over the forums (fora?) but I'm not so sure that it really happens.<br /></div>  <div >  <!--BLOG_SUMMARY_END--></div>  <div  class="paragraph editable-text" style=" text-align: left; "><span style="display:none;">_</span>By way of  an experiment (this was a really boring day) I set up a session in Cubase with a single audio track  with a test generator on it producing white noise. I then copied this  track 23 times and sent everything to the 2 bus with a real-time frequency analyser on it. As I added the tracks the signal level on the 2 bus  increased as expected.<br /><br /><span></span> I then soloed track 1 and inserted an eq with  12dB of boost at 1K. This shows as a hump on the 2 bus inspector - again  as expected.<br /><br /><span></span> Undoing the solo, and adding similar eq to the remaining tracks makes the overall  signal bigger, but the hump stays the same relative to the&nbsp; broadband signal  level. Drop the level on the 2 bus and you get back to pretty well where  you started (given that we are dealing with broadband noise here) which  means that in the mix you can not tell if you have one track with a 12dB hump or  24 of them - which suggests to my feeble thinker that the idea of  preamp tone stacking is misleading - you may be MISSING other colours,  but I don't think that you are "stacking" anything; which makes a sort  of sense as the tones are adding in parallel rather than in series - you are effectively multiplying by 24 then dividing by 24.<br /><br /><span></span> If,  on the otherhand you add the eq multiple times to a single track then  the change really does stack, the changes become cumulative and change the shape of the signal.   Obviously this looks at amplitude variables only and takes no account of  any other factors such as phase. <br /><br /><span></span>Food for thought or barking-up the  wrong bush?</div>  ]]></content:encoded></item></channel></rss>

